A question that has come up a lot lately is “How do I get the score from the new eLearning Brothers Storyline games to my LMS”. Storyline by default only passes over data to the LMS if it is a quiz or if it is a survey page. Since the games are more complex then either of those two options we needed to go another route for those that wanted to pass...
We recently launched a new set of stock images in our eLearning Template Library. Computer and Devices is a series of just that, computers, laptops, ipads, kindles, iphones, and more. As with all our images, we’ve removed the backgrounds (transparent) and even removed the screens for you also. Below is a screencast on how to use them in an Adobe Captivate...
This video tutorial shows you how to add additional text areas to the closed caption function in the Zebra Zapps navigation templates. As you add additional events to your course you’ll want to also add additional text areas to your closed caption.
Using images of cutout people in a training course can really bring it to life. They are a great for scenarios, case studies, and adding a personal touch. Articulate Storyline comes pre-packaged with various illustrated and photographic people images. However, you may want to create your own. In this post I’ll show you how to create storyline characters with...
How to delete or rename templates Storyline stores your templates in \My Articulate Projects\Storyline Templates. You can delete template files in that folder and you can also rename them by changing the file names.
This tutorial will help you use the Articulate Storyline Scenario templates. (Note: To learn how to install our Storyline Templates then first review this tutorial.) Our scenarios come with 6 characters that have 10 pre-built states. You can use Triggers to activate the different states throughout a scenario slide. Using Characters: Each character has 10...
This tutorial will help you get started with our HTML 5 Games. The video covers the basics on how to use the games. View the other tutorial videos for more detailed information. Make sure that you make a copy of the game files so that you always have an original to go back to. Important: You must use a modern browser to edit and view these games. For example...
This tutorial will help you get started with Lectora skins and layouts. Here are some details on various parts of the skins: Title Level Buttons Course Menu – When clicked, the user of your published title is taken to the Course Menu page in the Course Content chapter. Replay – When clicked, the title is briefly redirected to the Replay Page....
This tutorial shows you how to add images to questions in the HTML 5 games. Images can be added to the Introduction, Question, and Conclusion areas. Each game is a bit different on where the images is placed and how it is sized. The game will try to auto size your image but you may need to do some additional sizing. Insert your image and preview it. Then you can...
There are many ways to change the visual elements of the HTML 5 games. This tutorial lists some of the changes you can make. All of the changes are done in the Design tab (Design.ini file). Working with Colors You can use HEX, RGBa, and HTML colors in the games. Use the color wheel in the bottom right of the game editor (config.html page) to choose colors. HEX...
This tutorial explains how to add question audio and change game sounds in HTML 5 games. Note: .wav files are the most universally compatible with browsers and devices. (However, only .mp3 works in Internet Explorer.) Adding Question Audio You can add your own audio to each question. Here are the steps to add audio: 1. Copy your audio file to the questions...
This tutorial shows you how to edit questions and answers in the HTML 5 game templates. (Note: Most of the games have all of the features below but not all of them. At times a certain feature doesn’t make sense with the structure of the game.) Two editing methods for the games: Edit on a server: Upload all of the files that you downloaded with your...
Here’s a quick tip on using the HTML 5 Worldrace game. (Note: This is the same game logic and steps to edit the path on the Gridlock and Marathon games also.) Let’s say that you want the game piece to follow a custom path around the world map. Maybe you want it to start in Utah USA, and then go through Rome IT, Sydney AU, Rio BR, Mexico City MX, and...
This tutorial shows you how to use XAMPP to edit HTML 5 games. Download XAMPP. Tips: - You only need the “Apache” module running in the XAMPP Control Panel - Copy your core and game folders into C: Drive / xampp/ htdocs - Point your browser to http://localhost/(then the name of whatever folder you created in htdocs to hold your core and...
One question that we have had a lot lately is how to insert one of our custom games from our Interaction Builder into a Adobe Captivate HTML course. In this post I wanted to take you through step by step how you would get your game into a publish Captivate HTML project. There really is no way within Captivate itself to insert the external HTML. You can link to...
Here are the steps to take our HTML 5 games, place them into a SCORM wrapper, and then upload them to Moodle. The video below shows you how to prepare the files for upload into Moodle. The steps to upload into Moodle are below the video. Note for Library subscribers: If you are a library subscriber then download the HTML SCORM wrapper first. Note for...
This tutorial shows how to use the GameShow PowerPoint classroom game. Important Tips: When you save this file you must choose .PPTM or .PPT. (Do NOT save as .PPTX) You must click “enable content” when running this game. It uses macros to function. Do NOT delete any slides or graphic objects. If you don’t need a graphic simply move it off to...